Arena Space: the future of entertainment

VR content revenue will increase from $ 421 million in 2016 to $ 5.0 billion by 2021, 64% CAGR for five-year periods. Meanwhile, eSports is expected to reach $ 299 million by 2021, almost triple by $ 108 million in 2016.

Arena Space already has 6 parks already operational in Moscow, the first park was launched in September 2016 and was built in just one month. And there are 2 parks in progress. Details can be viewed below:

> Continue to expand
In addition to 6 parking operations and 2 parks in the process, as discussed above. Seven Kaluzhsky shopping centers in Moscow. Eight parks open in Ufa, capital of the Republic of Bashkortostan. They will be ready to serve their first customers in late October and early November.
Space Arena plans to expand 5-15 large parks (from 500 m2 to 1,000 m2) around the world, including Beijing, Las Vegas, Moscow, Barcelona and Dubai. They also want to expand into other areas, including North America, Asia (China), Europe and the Middle East. This can give 300,000-500,000 subscribers to 900,000-1,500,000 subscribers per year.

Arena space instead has the following 6 formats:

The distribution of tokens is as follows: 4% pre-ICO, 60% ICO, 15% team, 15% bonus in ICO, 4% lottery and 2% prize. The number collected in the crowd will be widely used to expand the whole world as described below.

Arena Parks has the following new attractions:
The full immersion VR system has been developed for the simultaneous immersion of multiple players in cyberspace. The system consists of platform, body tracking, VR headsets, player suits and special controllers. Variety of contents: virtual shooter, virtual shooter, labyrinth, world of virtual reality (18+), with the ability to accommodate from 1 to 50 people in each area (preferably from 6 to 10 people). Scala - is an unusual hybrid of climbing and computer simulators. Its charm is like a climbing wall. These are assembled from modules with edges (grip). The edge is illuminated and is equipped with a sensor that responds to the touch. More information here: https: //skala.arenalab. org / Avatar digital - is a digital avatar completely controlled by an actor who keeps track of facial expressions and body movements. The special system tracks the movements and facial expressions of the actors and transmits them to digital models that communicate with the spectators from the projection screen.
Since Arena Space is more connected to the latest digital contents and technologies, it is easy to adapt to the lower cost of traditional parks.
> Team and smart consultant
The Space Arena is made up of several teams from various industries, including AR / VR, entertainment industry and park and developer management, and experienced management and consulting teams. For more details, please visit: https://arenaspace.ru/en/ or https://arenaspace.io/pdf/arena.pdf?
Some details about ICO
Pre-ICO
30-15 ottobre (25) Nov 2017
Objective: soft cover 200,000 USD 600,000 USD optimal
Value of the coins of the Arena: from 0.45 to 0.85 $
ICO
15 (25) Nov - Dec 25, 2017
Target: 8.2 million dollars
Value of the coins of the Arena: from 0.90 to $ 1.50
- White paper: https://arenaspace.io/pdf/arena.pdf
- Bitcointalk ANN: https://bitcointalk.org/index.php?topic=2323893
- Link Bounty: https://bitcointalk.org/index.php?topic=2343031
- Official channel on social media:
- Facebook: https://www.facebook.com/ArenaSpaceICO/
- Twitter: https://twitter.com/ArenaSpaceICO
- Telegram: https://t.me/ico_arena
- Youtube: https://www.youtube.com/channel/arena
- Instagram: https://www.instagram.com/arenaspaceico/
- Medium: https://medium.com/@arenaSpace/
- Source: Space Arena, PwC, the Hollywood journalist
Komentar
Posting Komentar